CTFPS-MIB DEFINITIONS ::= BEGIN -- ctfps-mib.txt -- Revision: 01.00.00 -- Date: October 14, 1996 -- Cabletron Systems, Inc. -- 35 Industrial Way, P.O. Box 5005 -- Rochester, NH 03867-0505 -- (603) 332-9400 -- support@ctron.com -- -- This module will be extended, as needed. -- -- Cabletron Systems reserves the right to make changes in -- specification and other information contained in this document -- without prior notice. The reader should consult Cabletron Systems -- to determine whether any such changes have been made. -- -- In no event shall Cabletron Systems be liable for any incidental, -- indirect, special, or consequential damages whatsoever (including -- but not limited to lost profits) arising out of or related to this -- document or the information contained in it, even if Cabletron -- Systems has been advised of, known, or should have known, the -- possibility of such damages. -- -- Cabletron grants vendors, end-users, and other interested parties -- a non-exclusive license to use this Specification in connection -- with the management of Cabletron products. -- Copyright August 96 Cabletron Systems IMPORTS Gauge, Counter, TimeTicks FROM RFC1155-SMI OBJECT-TYPE FROM RFC-1212 ctFPS FROM CTRON-MIB-NAMES ; -- The system group -- fpsSystem OBJECT IDENTIFIER ::= { ctFPS 1 } fpsSystemSlotNum OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "The chassis slot of this FPS system." ::= { fpsSystem 1 } fpsSystemMode OBJECT-TYPE SYNTAX INTEGER { bridge(1), switch(2) } ACCESS read-only STATUS mandatory DESCRIPTION "The current operation mode of the FPS." ::= { fpsSystem 2 } fpsMaxPktRam OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "The maximum number of packet buffers supported by the system." ::= { fpsSystem 3 } fpsFreePktRam OBJECT-TYPE SYNTAX Gauge ACCESS read-only STATUS mandatory DESCRIPTION "The number of packet buffers currently free in the system." ::= { fpsSystem 4 } fpsOperTime OBJECT-TYPE SYNTAX TimeTicks ACCESS read-only STATUS mandatory DESCRIPTION "Indicates the amount of time the FPS has been operational." ::= { fpsSystem 5 } fpsInPkts OBJECT-TYPE SYNTAX Counter ACCESS read-only STATUS mandatory DESCRIPTION "The number of packets received by the FPS since the last time the FPS became operational." ::= { fpsSystem 6 } fpsOutPkts OBJECT-TYPE SYNTAX Counter ACCESS read-only STATUS mandatory DESCRIPTION "The number of packets forwarded by the FPS." ::= { fpsSystem 7 } fpsInOctets OBJECT-TYPE SYNTAX Counter ACCESS read-only STATUS mandatory DESCRIPTION "The number of octets received by the FPS." ::= { fpsSystem 8 } fpsOutOctets OBJECT-TYPE SYNTAX Counter ACCESS read-only STATUS mandatory DESCRIPTION "The number of octets forwarded by the FPS." ::= { fpsSystem 9 } -- -- -- -- -- FPS PORT table -- -- -- -- fpsPort OBJECT IDENTIFIER ::= { ctFPS 2 } fpsActivePorts OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "The number of active FPS ports." ::= { fpsPort 1 } fpsMaxPortNum OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "The maximum number of ports that this FPS system can support." ::= { fpsPort 2 } -- The fpsPortTable contains all of the per fps port information -- including per port status, port to interface mapping, -- pointers to associated clusters -- (port to cluster is many to one relationship) -- fpsPortTable OBJECT-TYPE SYNTAX SEQUENCE OF FpsPortEntry ACCESS not-accessible STATUS mandatory DESCRIPTION "A list of status and configuration information on active FPS ports in the system" ::= { fpsPort 3 } fpsPortEntry OBJECT-TYPE SYNTAX FpsPortEntry ACCESS not-accessible STATUS mandatory DESCRIPTION "A collection of fps port status and configurations." INDEX { fpsPortNum } ::= { fpsPortTable 1 } FpsPortEntry ::= SEQUENCE { fpsPortNum INTEGER, fpsPortIfNum INTEGER, fpsPortType INTEGER, fpsPortClusterNum INTEGER, fpsPortTotalAvailQueDepth INTEGER, fpsPortMaxQueDepth INTEGER, fpsPortCurrentQueDepth INTEGER, fpsPortBandwidthRequested INTEGER, fpsPortBandwidthAllocated INTEGER, fpsPortXmitStatus INTEGER, fpsPortFwdStatus INTEGER, fpsPortLearningStatus INTEGER, fpsPortUnknownStatus INTEGER, fpsPortBroadcastStatus INTEGER, fpsPortViolationStatus INTEGER, fpsPortCopyStatus INTEGER, fpsPortStatsStatus INTEGER, fpsPortSpecialPortsSMT INTEGER, fpsPortSpecialPortsHost INTEGER, fpsPortSpecialPortsError INTEGER } fpsPortNum OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION " FPS port number. A unique value in the range between 1 and fpsActivePorts." ::= { fpsPortEntry 1 } fpsPortIfNum OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION " This object uniquely identifies the interface associated with the FPS port. This interface number is the same as the MIBII interface number, ifIndex, defined in RFC1213." ::= { fpsPortEntry 2 } fpsPortType OBJECT-TYPE SYNTAX INTEGER { ether(1), tokenRing(2), inb(3), fddi(4), host(5), atm(6), wan(7), other(8) } ACCESS read-only STATUS mandatory DESCRIPTION "Media type of this FPS port." ::= { fpsPortEntry 3 } fpsPortClusterNum OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "FPS cluster associated with this FPS port. Cluster numbers are used to allocate FPS bandwidth for this port." ::= { fpsPortEntry 4 } fpsPortTotalAvailQueDepth OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "Que depth assigned to this FPS port's queue. This number represents the hardware limit for the queue and can be no greater than fpsPortMaxQueDepth for this FPS port." ::= { fpsPortEntry 5 } fpsPortMaxQueDepth OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "Maximum depth this queue can be set to for this FPS port. This number may be equal or less than the hardware limit." ::= { fpsPortEntry 6 } fpsPortCurrentQueDepth OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "The actual queue depth on this FPS port. This value is from (fpsPortTotalAvailQueDepth - the number of queue entries on the queue at any one time)." ::= { fpsPortEntry 7 } fpsPortBandwidthRequested OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "Amount of bandwidth (in Mb/s) that this port is requesting from the FPS" ::= { fpsPortEntry 8 } fpsPortBandwidthAllocated OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "Estimate of the actual bandwidth this port is receiving (in Mb/s) from the FPS. This value may be lower or higher than the required bandwidth." ::= { fpsPortEntry 9 } fpsPortXmitStatus OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "Current state of this port's transmit enable bit in the Transmit Enable Register (LUFW)." ::= { fpsPortEntry 10 } fpsPortFwdStatus OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "Current state of this port's forward enable bit in the Forward Enable Register (LUFW). If enabled, the FPS will allow packets received on this port to be forwarded through the system" ::= { fpsPortEntry 11 } fpsPortLearningStatus OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "Current state of this port's bit in the Learn Enable Mask (LUFW). If enabled the FPS will allow dynamic learning on frames received on this port." ::= { fpsPortEntry 12 } fpsPortUnknownStatus OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "Current state of this port's bit in the Unkown Mask (LUFW). If enabled the FPS will forward packets that are unknown to this port." ::= { fpsPortEntry 13 } fpsPortBroadcastStatus OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "Current state of this port's bit in the Broadcast Mask (LUFW). If enabled the FPS will forward broadcast packets to this port." ::= { fpsPortEntry 14 } fpsPortViolationStatus OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "Current state of this port's bit in the Violation Mask (LUFW). If enabled the FPS will forward packets that are in violation to this port. Note: This value is only valid in connection mode." ::= { fpsPortEntry 15 } fpsPortCopyStatus OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "Current state of this port's bit in the Copy Mask (LUFW). If enabled the FPS will copy packets to this port whose BAF entry has the 'copyl' bit set." ::= { fpsPortEntry 16 } fpsPortStatsStatus OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "Current state of this port's bit in the Statistics Mask (LUFW). If enabled the FPS will collect statistics on this port. These stats are found in the system table." ::= { fpsPortEntry 17 } fpsPortSpecialPortsSMT OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "This object represents whether or not this port has been selected to receive SMT multicast and broadcast frames" ::= { fpsPortEntry 18 } fpsPortSpecialPortsHost OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "This object represents whether or not this port has been selected to receive to-host frames" ::= { fpsPortEntry 19 } fpsPortSpecialPortsError OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-only STATUS mandatory DESCRIPTION "This object represents whether or not this port has been selected to receive errored frames" ::= { fpsPortEntry 20 } fpsCluster OBJECT IDENTIFIER ::= { ctFPS 3 } fpsActiveClusters OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "Number of valid FPS clusters in the system." ::= { fpsCluster 1 } -- The fpsClusterTable contains all of the cluster information -- including valid cluster numbers, cluster type, Round Robin -- enable status, and ports per cluster. fpsClusterTable OBJECT-TYPE SYNTAX SEQUENCE OF FpsClusterEntry ACCESS not-accessible STATUS mandatory DESCRIPTION "A list of fps cluster entries" ::= { fpsCluster 2 } fpsClusterEntry OBJECT-TYPE SYNTAX FpsClusterEntry ACCESS not-accessible STATUS mandatory DESCRIPTION "A collection of fps cluster entries." INDEX { fpsClusterNumber } ::= { fpsClusterTable 1 } FpsClusterEntry ::= SEQUENCE { fpsClusterNumber INTEGER, fpsClusterType INTEGER, fpsClusterRoundRobin INTEGER, fpsPortsPerCluster INTEGER } fpsClusterNumber OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "The value of this object uniquely identifies the cluster table entry. Cluster numbers are mapped to FPS ports for bandwidth allocation." ::= { fpsClusterEntry 1 } fpsClusterType OBJECT-TYPE SYNTAX INTEGER { ethernet(1), token-ring(2), inb(3), fnb(4), host(5), atm(6), wan(7) } ACCESS read-only STATUS mandatory DESCRIPTION "Media type of the FPS port that is attached to this cluster number." ::= { fpsClusterEntry 2 } fpsClusterRoundRobin OBJECT-TYPE SYNTAX INTEGER { enabled(1), disabled(2) } ACCESS read-write STATUS mandatory DESCRIPTION "Whether a cluster is signed up for RoundRobin arbitration or not. Round Robin clusters will be given unused time slices." ::= { fpsClusterEntry 3 } fpsPortsPerCluster OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "Number of FPS ports that share this cluster number for FPS bandwidth." ::= { fpsClusterEntry 4 } fpsDMAF OBJECT IDENTIFIER ::= { ctFPS 4 } -- DMAF -- -- DMAF utilization objects -- -- dmafBandWidth3SecUtil OBJECT-TYPE SYNTAX Gauge ACCESS read-only STATUS mandatory DESCRIPTION "Estimate of total FPS bandwidth utilized over the last three seconds as a function of DMAFTimeSlices. The counter represents hundreths of percent utilization. For example a count of 25 would represent .25 percent utilization." ::= { fpsDMAF 1 } -- BAF -- -- BAF objects -- -- fpsBAF OBJECT IDENTIFIER ::= { ctFPS 5 } bafEntryCount OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "The number of entries currently used in this BAF. This number shall include static as well as dynamic entries" ::= { fpsBAF 1 } bafMaxEntry OBJECT-TYPE SYNTAX INTEGER ACCESS read-only STATUS mandatory DESCRIPTION "The maximum number of entries this BAF can hold per hardware. This includes static as well as dynamic entries" ::= { fpsBAF 2 } baf3SecUtil OBJECT-TYPE SYNTAX Gauge ACCESS read-only STATUS mandatory DESCRIPTION "Percentage of time that the BAF was utilized over the last three seconds. The Counter represents hundreths of percent. For example a value of 20 would represent .20 percent." ::= { fpsBAF 3 } END